5/18/2023 0 Comments Macross compendiumDestroying the main sensory array behind the command tower will have the same effect, but the command staff will not be killed instantly. The ship can still operate, but is at -3 on initiative, -3 to strike, and number of attacks per melee of the weapon systems are reduced by half. The range and targeting capabilities of the secondary systems are equal to that of a VF-11 Thunderbolt. Destroying the command tower will instantly kill the command staff and deprive the ship of all forms of long range communications, radar and targeting.The ship itself will be an unsalvageable floating wreck. All internal systems will shut down, including life support and internal gravity. Depleting the MDC of the main body will put the Carrier out of commission.Small Airlocks/Access Hatches (100) 250 each Medium Range Missile Launchers (12) 200 each Main Anti-Warship Missile Launchers (6) 400 each (4) Small Guidance thrusters (36) 200 each (2) Sensor Array (behind Command Tower) 500 Manufacturer: ORTEC Company/Three Star Heavy Industries/UN SpacyĬV-404 Uraga (launched 2036 as part of the Macross 07 colony fleet, destroyed 2046 by Protodeviln)ĬV-406 Brampton (launched 2036 as part of the Macross 07 colony fleet)ĬV-412 Aberdeen (launched 2036 as part of the Macross 07 colony fleet)ĬV-417 Keflavik (launched 2036 as part of the Macross 07 colony fleet) Ship Type: Long Distance Variable Fighter Command Carrier Although not as powerful as the New Macross carriers, they are far more cost effective to produce and operate. Colony ships designed to mate with Ark Royal carriers include Beginhill training vessels, and Einstien research vessels.Īrk Royal Carriers were first launched in 2036 and there are no plans to retire the design any time in the future. This arrangement is particularly beneficial as it provides the civilian vessels with a dedicated defense force of VFs, and provides the crew of the carrier with luxuries and entertainment that they normally do not have access to in an all-military fleet. Ark Royal carriers are often put in command of large civilian colonization vessels, and the ships are physically mated to the colony vessels where they form the command and control centers for the ships. The carriers are also common sights among UN Spacy colonization fleets, but here there role is somewhat different. Their advanced sensors and communications gear allows their commanders to coordinate fighter squadrons and ships over large distances in carefully orchestrated attacks. Like the New Macross carriers, Ark Royal carriers often act as flagships for UN Spacy task forces. On the other hand, Ark Royals are not designed for heavy ship-to-ship combat and are more heavily reliant on their fighter squadrons for protection. Unlike their sister ships, the Ark Royals are not transformable and are thus far less costly to build and operate. They can quickly carry almost 400 VFs along with their pilots, support crews, supplies, and weaponry to anywhere they are needed in Unity Government space and beyond. The Uraga class Battle Carrier is one of the latest spacecraft designs produced to fulfill this role.Īrk Royal Battle Carriers form the backbone of the UN Spacy's military forces. However, in order to use VFs to maximum effect a mobile base of operations that can support, re-arm, and repair them during combat is necessary. The Variable Fighter (VF) is the most versatile weapon in the UN Spacy's arsenal. These rules of combat have remained true even in the 21st century where space has become the new naval battlefield. A carrier could transport fighters armed with torpedoes, bombs, missiles, or nuclear weapons that could sink entire fleets of battleships before they could approach close enough to become a threat. The aircraft carrier has been the dominant symbol of naval power since the Second World War.
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